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X particles c4d problems
X particles c4d problems












x particles c4d problems x particles c4d problems x particles c4d problems

There needs to be a fire, smoke preset of something that gets you up and running quickly and I would prefer some feature that automatically helps sets up render settings, maybe a low-medium-high systems like Maxon’s physical render engine has for motion blur to help you simplify the stupefying amount of factors you need to navigate to get a final result that looks good but renders quickly enough to actually be useful in project. More to the point - getting a decent looking and fast render is really difficult to accomplish. For some reason, if you set up their automatic system heir achy, the gaseous shader they provide won't always render. The biggest issue for me is the smoke and fire rendering. Version 3 was released with a lot of very simple helpful tutorials for registered users but they were lacking in some very basic areas… in my opinion. Like most particle simulators, looking at the particles in the viewport isn’t a problem… rendering them out is.














X particles c4d problems